![]() ![]() This compatibility is not by design, and later releases may not work. Unity 2019.2: The plugin can seemingly work in this version, you may need to manually edit package manifest to add a tarball into the project. ![]() Unity 2019.3: The plugin can seemingly work in this version due to limited difference between 2019.4. Official support will NOT be offered except a few advices below, If you are still sticking in an old Unity version for some reason, you can try to extract assets from the tgz file and put them into project Assets folder, then solve errors pops up. This will break compatibility for older Unity versions increasingly. To provide a better package experience and to support modern Unity XR workflow, we are continue migrating our assets and scritps to Unity 2019.4. Unity 2020.2 and later has removed OpenGLES support on iOS, video recording feature will not work on iOS when using Unity 2020.2 or later. In general, EasyAR Sense Unity Plugin do not rely very much on changing part of Unity APIs, so if there are newer versions of Unity release, EasyAR Sense Unity Plugin will most likely work smoothly on those versions. ![]() Unity 2019.4 or later versions is required. There is an empty code layer in the library so the XCode projects will always build, but all features are not available in runtime if only armv7 is selected. IL2CPP need to be enabled for it.ĮasyAR Sense has dropped iOS armv7 support since the 3.0 release. Please refer to EasyAR Sense EasyAR Sense Platform Requirements and Unity System requirements.įor Unity, Android arm64-v8a is not supported by Unity’s mono scripting backend. Platform Requirements ¶ Platform Support ¶ ![]()
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